Building of the Ancient era

The unique building of the Dutch civilization
(replaces Granary)

Game speed
Quick - Regular - Epic - Marathon
Cost 60 20xProduction5
Maintenance 1 20xGold5
Technology Pottery


  • +2 20xFood5 Food
  • +1 production
  • +1 food from wheat


The Windmill is he unique building of the Dutch civ. It replaces the Granary.

Game Info

Basic Food-production building of the Ancient Era. Common Traits:

  • +2 20xFood5 Food

Special Traits:

  • +1 20xProduction5 production
  • +1 20xFood5 food from wheat


The Windmill increases the food intake of a city, speeding up the city's growth, especially if it has one of the above-mentioned resources nearby. It's useful when you want to create a large city, fast. Also, it's incredibly useful in cities with access to little or no fertile land.

Historical Info

Windmills are buildings which use the energy from wind to perform a variety of tasks. Historically, they've been used to power mills for grinding grain, but they have also been employed to run sawmills and to pump water for wells. Wind-powered machines have been in existence for at least 2000 years. The earliest known is a wind organ, constructed by Heron of Alexandria in the first century, AD. Wind-powered mills for grinding grain were probably invented in Central Asia sometime around the eighth century AD.


It also serves as a Tile Improvement built by Builder or Worker, must be built on the hill and produces some food and Gold.