Civilization | Icon | Bias | Leader | Unique Ability | Unique Unit(s) | Unique Building | Unique Resource | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
American | ![]() | George Washington | Manifest Destiny
All land military units have +1 Sight. 50% discount when purchasing tiles. | B17 Minuteman | (-) | |||||||
Arabian | Harun al-Rashid | Vanilla and Template:GK | Camel archer | Bazaar | ||||||||
Trade Caravans | ||||||||||||
Template:BNW | ||||||||||||
Ships of the Desert
Caravans gain 50% extended range. Your trade routes spread the home city's religion twice as effectively. Oil resources are doubled. | ||||||||||||
AssyrianTemplate:BNW | Ashurbanipal | Treasures of Nineveh
When a city is conquered, gain a free Technology already discovered by its owner. Gaining a city through a trade deal does not count, and it can only happen once per enemy city. | Siege tower | Royal library | ||||||||
AustrianTemplate:GK | Maria Theresa | Diplomatic Marriage | Hussar | Coffee house | ||||||||
Aztec | Montezuma | Quetzalcoatl's Blessing
Units heal after a combat victory. | Jaguar (Replaces Warrior) | Floating gardens | Chocolate | |||||||
Mesopotamian | Hammurabi |
In all except AW: Fertile Crescent
| Bowman | Walls of Babylon | ||||||||
In AW: Hammurabi's Code
| ||||||||||||
BrazilianTemplate:BNW | Pedro II | Home of Futbol
Begins the game with knowledge of Sports. 1/2 price stadium. Tourism in capital doubles. | Pracinha | Brazilwood camp (Improvement) | ||||||||
ByzantineTemplate:GK | Theodora | Patriarchate of Constantinople
Choose one more Belief than normal when you found a Religion. | Cataphract Dromon | (-) | ||||||||
CarthaginianTemplate:GK | Dido | Phoenician Heritage
All coastal Cities get a free Harbor. Units may cross mountains after the first Great General is earned, taking 50 HP damage if they end a turn on a mountain. | African forest elephant Quinquereme | (-) | ||||||||
Chinese | Wu Zetian | Art of War
The Great General combat bonus is increased by 15%, and their spawn rate is increased by 50%. | Chu-ko-nu | Paper maker | Tea (Shared with England), Silk | |||||||
Danish† | Harald Bluetooth | Viking Fury
Embarked units have +1 Movement and pay just 1 movement point to move from sea to land. Melee units pay no movement point cost to pillage. | Berserker Norwegian ski infantry | (-) | Coffee | |||||||
DutchTemplate:GK | ![]() | Dutch East India Company | Sea beggar | Polder (Improvement) | Tulips | |||||||
Egyptian | ![]() | Monument Builders | War chariot | Burial tomb | Sandstone | |||||||
English | ![]() | Elizabeth | Sun Never Sets
+2 Movement for all naval units. Receives 1 extra Spy. | Longbow (Replaces Archer) | Teahouse (Replaces Resturaunt ) | Tea (Shared with China) | ||||||
EthiopianTemplate:GK | Haile Selassie | Spirit of Adwa
Combat bonus (+20%) when fighting units from a Civilization with more Cities than Ethiopia. | Mehal sefari | Stele | ||||||||
French | Napoleon | Vanilla and Template:GK | ||||||||||
Ancien Régime | Musketeer | Chateau (Improvement) | ||||||||||
Template:BNW | ||||||||||||
City of Light
Museum and World Wonder theme bonuses are doubled in their Template:Capital5 Capital. | Musketeer | Chateau (Improvement) | ||||||||||
German | Bismarck | Furor Teutonicus | Vanilla and Template:GK | |||||||||
Landsknecht Panzer | (-) | |||||||||||
Template:BNW | ||||||||||||
Panzer | Hanse | |||||||||||
Greek | Alexander | Hellenic League
City-State Template:Influence5 Influence degrades at half and recovers at twice the normal rate. | Companion cavalry Hoplite | (-) | Olives | |||||||
HunnicTemplate:GK | Attila | Scourge of God | Horse archer Battering ram | (-) | ||||||||
Incan† | Pachacuti | Great Andean Road
Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. | Slinger | Terrace farm (Improvement) | ||||||||
Indian | Gandhi | Population Growth | War elephant | Mughal fort | ||||||||
IndonesianTemplate:BNW | Gajah Mada | Spice Islanders
The first 3 cities founded on continents other than where Indonesia started each provide 2 unique Luxury Resources (and can never be razed). | Kris swordsman | Candi | ||||||||
Iroquois | Hiawatha | The Great Warpath
Vanilla and Template:GK: | Mohawk warrior | Longhouse | ||||||||
Japanese | Oda Nobunaga | Bushido
Vanilla and Template:GK: | Samurai Ninja | (-) | ||||||||
Korean† | Sejong | Scholars of the Jade Hall | Turtle ship Hwach'a | (-) | ||||||||
MayanTemplate:GK | Pacal | The Long Count
After researching Theology, receive a bonus Great Person at the end of every Maya Long Count calendar cycle (every 394 years) (Each bonus person can only be chosen once). | Atlatlist | |||||||||
Mongolian† | Genghis Khan | Mongol Terror
Combat Strength +30% when fighting City-State units or attacking a City-State itself. All mounted units have +1 Movement. | Keshik Khan (Great Person) |
(-) | ||||||||
MoroccanTemplate:BNW | Ahmad al-Mansur | Gateway to Africa | Berber cavalry | Kasbah (Improvement) | ||||||||
Ottoman | Suleiman | Barbary Corsairs
Vanilla: | Janissary Sipahi | (-) | ||||||||
Persian | Darius I | Achaemenid Legacy
Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and a +10% Combat Strength bonus. | Immortal | Satrap's court | ||||||||
PolishTemplate:BNW | Casimir III | Solidarity
Receive a free Technology when you advance to the next era. | Winged hussar | Ducal stable | ||||||||
Polynesian† | ![]() | Kamehameha | Wayfinding
Galleys can move over Oceans. +1 Sight when embarked. +10% Combat Strength bonus if within 2 tiles of a Moai. | Maori warrior (Replaces Warrior) | Moai (Improvement) | |||||||
PortugueseTemplate:BNW | Maria I | Mare Clausum | Nau | Feitoria (Improvement) | ||||||||
Roman | Augustus Caesar | The Glory of Rome
+25% | Cataphract (Replaces Knight), Centurion (Replaces Pikeman ) | (-) | ||||||||
Russian | Catherine | Siberian Riches | Cossack | Krepost | ||||||||
Siamese | Ramkhamhaeng |
Father Governs Children Vanilla: | Naresuan's elephant | Wat | ||||||||
Spanish† | Isabella | Seven Cities of Gold | Conquistador (Replaces Knight) | Mission (Improvement) | ||||||||
SwedishTemplate:GK | Gustavus Adolphus | Nobel Prize
Gain 90 Template:Influence5 Influence with a Great Person gift to a City-State. When declaring friendship, Sweden and their friend gain a +10% boost to Great Person generation. | Hakkapeliitta Carolean | (-) | Lingonberries | |||||||
VenetianTemplate:BNW | Enrico Dandolo | Serenissima
Cannot gain settlers. Double the normal number of trade routes available. A Merchant of Venice appears after researching Optics. May purchase in puppeted cities. | Merchant of Venice (Replaces Great Explorer) | Canals (Replaces Harbor) | ||||||||
ZuluTemplate:BNW | Avoid | Shaka | Iklwa
Melee units cost 50% less. All units require 10% less experience to earn their next promotion. | Impi | Ikanda (Replaces Barracks ) | |||||||
Canada | ![]() | Lester B. Pearson | Keepers of the Peace
All other civilizations are met with at the start of the game. NPC leaders always offer peace (though it may still be at a price). |
(Replaces Rifleman) | Maple | |||||||
Norwegian | ![]() | Erik the Red | Longboat's Refuge
Land units take only one movement point to embark onto naval units. +1 naval unit movement. New naval units are veterans. |
(Replaces Warrior ), (Replaces Galley ) | ||||||||
Sioux | Sitting Bull | Generations of Harvest
Access to all resources from the beginning, including Unique resources of other civs. | Strong Heart (Replaces Knight) | Tipi (Improvement) | Bufallo | |||||||
Australian | A Continent to Ourselves
Cities on Islands or continentrs without any other civs on them gain +2 | |||||||||||
Italian | Mussolini |
Available as DLCs: